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Copos de nieve en tu web

Bueno, ya se acercan las navidades y he pensado en darle un toque un poco especial al blog para estas fechas. Ya habréis notado esos copitos de nieve que van cayendo y posándose sobre la base del navegador y pronto veréis algún que otro toque personal más.

Algunos me habéis pedido que explique como conseguir estos efectos, así que vamos a verlo. Pero antes de hacerlo voy a dar las gracias al Escaparate de Rosa, ya que este efecto lo saqué de allí.

Bueno y ahora vamos con el tutorial:
  1. Vamos a Personalizar y luego a Diseño->Edición de HTML y damos a Expandir plantillas de artilugios.
  2. En el código buscamos la siguiente etiqueta:
    <head>
    Y justo antes pegamos el siguiente script:
    
    <!-- INICIO CODIGO AÑADIDO PARA AÑADIR COPOS DE NIEVE CAYENDO-->
     <script type="text/javascript">
      //<![CDATA[
       /*
       DHTML Snowstorm! OO-style Jascript-based Snow effect
       ----------------------------------------------------
       Version 1.4.20091115 (Previous rev: v1.3.20081215)
       Code by Scott Schiller - http://schillmania.com
       ----------------------------------------------------
       Initializes after body onload() by default (via addEventHandler() call at bottom.)
       To customize properties, edit below or override configuration after this script
       has run (but before body.onload), eg. snowStorm.snowStick = false;
       */
       var snowStorm = null;
    
       function SnowStorm()
       {
        // --- PROPERTIES ---
        this.flakesMax = 150;          // Limit total amount of snow made (falling + sticking)
        this.flakesMaxActive = 64;         // Limit amount of snow falling at once (less = lower CPU use)
        this.animationInterval = 33;        // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
        this.flakeBottom = null;          // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
        this.targetElement = null;          // element which snow will be appended to (document body if null/undefined) - can be an element ID string, or a DOM node reference
        this.followMouse = true;          // Snow will change movement with the user's mouse
        this.snowColor = '#fff';          // Don't eat (or use?) yellow snow.
        this.snowCharacter = '&bull;';         // &bull; = bullet, &middot; is square on some systems etc.
        this.snowStick = true;           // Whether or not snow should "stick" at the bottom. When off, will never collect.
        this.useMeltEffect = true;          // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
        this.useTwinkleEffect = false;         // Allow snow to randomly "flicker" in and out of view while falling
        this.usePositionFixed = false;         // true = snow not affected by window scroll. may increase CPU load, disabled by default - if enabled, used only where supported
        // --- less-used bits ---
        this.flakeLeftOffset = 0;          // amount to subtract from edges of container
        this.flakeRightOffset = 0;          // amount to subtract from edges of container
        this.flakeWidth = 8;           // max pixel width for snow element
        this.flakeHeight = 8;           // max pixel height for snow element
        this.vMaxX = 5;            // Maximum X velocity range for snow
        this.vMaxY = 4;            // Maximum Y velocity range
        this.zIndex = 0;            // CSS stacking order applied to each snowflake
        // --- End of user section ---
        // jslint global declarations
        /*global window, document, navigator, clearInterval, setInterval */
        var addEvent  = (typeof(window.attachEvent)=='undefined'?function(o,evtName,evtHandler) { return o.addEventListener(evtName,evtHandler,false); }:function(o,evtName,evtHandler) { return o.attachEvent('on'+evtName,evtHandler); });
        var removeEvent = (typeof(window.attachEvent)=='undefined'?function(o,evtName,evtHandler) { return o.removeEventListener(evtName,evtHandler,false); }:function(o,evtName,evtHandler) { return o.detachEvent('on'+evtName,evtHandler); });
       
        function rnd(n,min)
        {
         if (isNaN(min)) min = 0;
         return (Math.random()*n)+min;
        }
        function plusMinus(n) { return (parseInt(rnd(2),10)==1?n*-1:n); }
    
        var s = this;
        var storm = this;
        this.timers = [];
        this.flakes = [];
        this.disabled = false;
        this.active = false;
    
        var isIE = navigator.userAgent.match(/msie/i);
        var isIE6 = navigator.userAgent.match(/msie 6/i);
        var isOldIE = (isIE && (isIE6 || navigator.userAgent.match(/msie 5/i)));
        var isWin9X = navigator.appVersion.match(/windows 98/i);
        var isiPhone = navigator.userAgent.match(/iphone/i);
        var isBackCompatIE = (isIE && document.compatMode == 'BackCompat');
        var noFixed = ((isBackCompatIE || isIE6 || isiPhone)?true:false);
        var screenX = null;
        var screenX2 = null;
        var screenY = null;
        var scrollY = null;
        var vRndX = null;
        var vRndY = null;
        var windOffset = 1;
        var windMultiplier = 2;
        var flakeTypes = 6;
        var fixedForEverything = false;
        var opacitySupported = (function()
        {
         try   { document.createElement('div').style.opacity = '0.5'; }
         catch (e) { return false; }
         return true;
        })();
        var docFrag = document.createDocumentFragment();
        if (s.flakeLeftOffset === null)  s.flakeLeftOffset = 0;
        if (s.flakeRightOffset === null) s.flakeRightOffset = 0;
        this.meltFrameCount = 20;
        this.meltFrames = [];
        for (var i=0; i<this.meltFrameCount; i++) this.meltFrames.push(1-(i/this.meltFrameCount));
        this.randomizeWind = function()
        {
         vRndX = plusMinus(rnd(s.vMaxX,0.2));
         vRndY = rnd(s.vMaxY,0.2);
         if (this.flakes)
         {
          for (var i=0; i<this.flakes.length; i++)
          {
           if (this.flakes[i].active) this.flakes[i].setVelocities();
          }
         }
        };
    
        this.scrollHandler = function()
        {
        // "attach" snowflakes to bottom of window if no absolute bottom value was given
         scrollY = (s.flakeBottom?0:parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop,10));
         if (isNaN(scrollY)) scrollY = 0; // Netscape 6 scroll fix
         if (!fixedForEverything && !s.flakeBottom && s.flakes)
         {
          for (var i=s.flakes.length; i--;)
          {
           if (s.flakes[i].active === 0) s.flakes[i].stick();
          }
         }
        };
    
        this.resizeHandler = function()
        {
         if (window.innerWidth || window.innerHeight)
         {
          screenX = window.innerWidth-(!isIE?16:2)-s.flakeRightOffset;
          screenY = (s.flakeBottom?s.flakeBottom:window.innerHeight);
         }
         else
         {
          screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth)-(!isIE?8:0)-s.flakeRightOffset;
          screenY = s.flakeBottom?s.flakeBottom:(document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
         }
         screenX2 = parseInt(screenX/2,10);
        };
    
        this.resizeHandlerAlt = function()
        {
         screenX = s.targetElement.offsetLeft+s.targetElement.offsetWidth-s.flakeRightOffset;
         screenY = s.flakeBottom?s.flakeBottom:s.targetElement.offsetTop+s.targetElement.offsetHeight;
         screenX2 = parseInt(screenX/2,10);
        };
    
        this.freeze = function()
        {
         // pause animation
         if (!s.disabled) s.disabled = 1;
         else    return false;
         for (var i=s.timers.length; i--;) clearInterval(s.timers[i]);   
        };
    
        this.resume = function()
        {
         if (s.disabled)  s.disabled = 0;
         else    return false;
         s.timerInit();
        };
    
        this.toggleSnow = function()
        {
         if (!s.flakes.length) s.start();  // first run
         else
         {
          s.active = !s.active;
          if (s.active)
          {
           s.show();
           s.resume();
          }
          else
          {
           s.stop();
           s.freeze();
          }
         }
        };
    
        this.stop = function()
        {
         this.freeze();
         for (var i=this.flakes.length; i--;) this.flakes[i].o.style.display = 'none';
         removeEvent(window,'scroll',s.scrollHandler);
         removeEvent(window,'resize',s.resizeHandler);
         if (!isOldIE)
         {
          removeEvent(window,'blur',s.freeze);
          removeEvent(window,'focus',s.resume);
         }
        };
        this.show = function() { for (var i=this.flakes.length; i--;) this.flakes[i].o.style.display = 'block'; };
        this.SnowFlake = function(parent,type,x,y)
        {
         var s = this;
         var storm = parent;
         this.type = type;
         this.x = x||parseInt(rnd(screenX-20),10);
         this.y = (!isNaN(y)?y:-rnd(screenY)-12);
         this.vX = null;
         this.vY = null;
         this.vAmpTypes = [1,1.2,1.4,1.6,1.8]; // "amplification" for vX/vY (based on flake size/type)
         this.vAmp = this.vAmpTypes[this.type];
         this.melting = false;
         this.meltFrameCount = storm.meltFrameCount;
         this.meltFrames = storm.meltFrames;
         this.meltFrame = 0;
         this.twinkleFrame = 0;
         this.active = 1;
         this.fontSize = (10+(this.type/5)*10);
         this.o = document.createElement('div');
         this.o.innerHTML = storm.snowCharacter;
         this.o.style.color = storm.snowColor;
         this.o.style.position = (fixedForEverything?'fixed':'absolute');
         this.o.style.width = storm.flakeWidth+'px';
         this.o.style.height = storm.flakeHeight+'px';
         this.o.style.fontFamily = 'arial,verdana';
         this.o.style.overflow = 'hidden';
         this.o.style.fontWeight = 'normal';
         this.o.style.zIndex = storm.zIndex;
         docFrag.appendChild(this.o);
    
         this.refresh = function()
         {
          if (isNaN(s.x) || isNaN(s.y)) return false; // safety check
          s.o.style.left = s.x+'px';
          s.o.style.top = s.y+'px';
         };
         this.stick = function()
         {
          if (noFixed || (storm.targetElement != document.documentElement && storm.targetElement != document.body)) s.o.style.top = (screenY+scrollY-storm.flakeHeight)+'px';
          else
          {
           if (storm.flakeBottom) s.o.style.top = storm.flakeBottom+'px';
           else
           {
            s.o.style.display = 'none';
            s.o.style.top = 'auto';
            s.o.style.bottom = '0px';
            s.o.style.position = 'fixed';
            s.o.style.display = 'block';
           }
          }
         };
         this.vCheck = function()
         {
          if (s.vXgt;=0 && s.vX<0.2)  s.vX = 0.2;
          else if (s.vX<0 && s.vX>-0.2) s.vX = -0.2;
          if (s.vY>=0 && s.vY<0.2)  s.vY = 0.2;
         };
         this.move = function()
         {
          var vX = s.vX*windOffset;
          s.x += vX;
          s.y += (s.vY*s.vAmp);
          if (s.x >= screenX || screenX-s.x < storm.flakeWidth) s.x = 0;// X-axis scroll check
          else if (vX < 0 && s.x-storm.flakeLeftOffset<0-storm.flakeWidth) s.x = screenX-storm.flakeWidth-1; // flakeWidth;
          s.refresh();
          var yDiff = screenY+scrollY-s.y;
          if (yDiff<storm.flakeHeight)
          {
           s.active = 0;
           if (storm.snowStick) s.stick();
           else     s.recycle();
          }
          else
          {
           if (storm.useMeltEffect && s.active && s.type < 3 && !s.melting && Math.random()>0.998)
           {
            // ~1/1000 chance of melting mid-air, with each frame
            s.melting = true;
            s.melt();
            // only incrementally melt one frame
            // s.melting = false;
           }
           if (storm.useTwinkleEffect)
           {
            if (!s.twinkleFrame)
            {
             if (Math.random()>0.9) s.twinkleFrame = parseInt(Math.random()*20,10);
            }
            else
            {
             s.twinkleFrame--;
             s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame%2===0?'hidden':'visible');
            }
           }
          }
         };
         this.animate = function()
         {
          // main animation loop
          // move, check status, die etc.
          s.move();
         };
         this.setVelocities = function()
         {
          s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
          s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
         };
    
         this.setOpacity = function(o,opacity)
         {
          if (!opacitySupported) return false;
          o.style.opacity = opacity;
         };
    
         this.melt = function()
         {
          if (!storm.useMeltEffect || !s.melting) s.recycle();
          else
          {
           if (s.meltFrame < s.meltFrameCount)
           {
            s.meltFrame++;
            s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
            s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
            s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
           }
           else s.recycle();
          }
         };
    
         this.recycle = function()
         {
          s.o.style.display = 'none';
          s.o.style.position = (fixedForEverything?'fixed':'absolute');
          s.o.style.bottom = 'auto';
          s.setVelocities();
          s.vCheck();
          s.meltFrame = 0;
          s.melting = false;
          s.setOpacity(s.o,1);
          s.o.style.padding = '0px';
          s.o.style.margin = '0px';
          s.o.style.fontSize = s.fontSize+'px';
          s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
          s.o.style.textAlign = 'center';
          s.o.style.verticalAlign = 'baseline';
          s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
          s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
          s.refresh();
          s.o.style.display = 'block';
          s.active = 1;
         };
         this.recycle(); // set up x/y coords etc.
         this.refresh();
        };
    
        this.snow = function()
        {
         var active = 0;
         var used = 0;
         var waiting = 0;
         var flake = null;
         for (var i=s.flakes.length; i--;)
         {
          if (s.flakes[i].active == 1)
          {
           s.flakes[i].move();
           active++;
          }
          else if (s.flakes[i].active === 0) used++;
          else waiting++;
          if (s.flakes[i].melting) s.flakes[i].melt();
         }
         if (active<s.flakesMaxActive)
         {
          flake = s.flakes[parseInt(rnd(s.flakes.length),10)];
          if (flake.active === 0) flake.melting = true;
         }
        };
    
        this.mouseMove = function(e)
        {
         if (!s.followMouse) return true;
         var x = parseInt(e.clientX,10);
         if (x<screenX2) windOffset = -windMultiplier+(x/screenX2*windMultiplier);
         else
         {
          x -= screenX2;
          windOffset = (x/screenX2)*windMultiplier;
         }
        };
        this.createSnow = function(limit,allowInactive)
        {
         for (var i=0; i<limit; i++)
         {
          s.flakes[s.flakes.length] = new s.SnowFlake(s,parseInt(rnd(flakeTypes),10));
          if (allowInactive || i>s.flakesMaxActive) s.flakes[s.flakes.length-1].active = -1;
         }
         storm.targetElement.appendChild(docFrag);
        };
    
        this.timerInit = function()
        {
         s.timers = (!isWin9X?[setInterval(s.snow,s.animationInterval)]:[setInterval(s.snow,s.animationInterval*3),setInterval(s.snow,s.animationInterval)]);
        };
    
        this.init = function()
        {
         s.randomizeWind();
         s.createSnow(s.flakesMax); // create initial batch
         addEvent(window,'resize',s.resizeHandler);
         addEvent(window,'scroll',s.scrollHandler);
         if (!isOldIE)
         {
          addEvent(window,'blur',s.freeze);
          addEvent(window,'focus',s.resume);
         }
         s.resizeHandler();
         s.scrollHandler();
         if (s.followMouse) addEvent(document,'mousemove',s.mouseMove);
         s.animationInterval = Math.max(20,s.animationInterval);
         s.timerInit();
        };
       
        var didInit = false;
        this.start = function(bFromOnLoad)
        {
         if (!didInit)   didInit = true;
         else if (bFromOnLoad) return true; // already loaded and running
         if (typeof s.targetElement == 'string')
         {
          var targetID = s.targetElement;
          s.targetElement = document.getElementById(targetID);
          if (!s.targetElement) throw new Error('Snowstorm: Unable to get targetElement "'+targetID+'"');
         }
         if (!s.targetElement) s.targetElement = (!isIE?(document.documentElement?document.documentElement:document.body):document.body);
         if (s.targetElement != document.documentElement && s.targetElement != document.body) s.resizeHandler = s.resizeHandlerAlt; // re-map handler to get element instead of screen dimensions
         s.resizeHandler(); // get bounding box elements
         s.usePositionFixed = (s.usePositionFixed && !noFixed); // whether or not position:fixed is supported
         fixedForEverything = s.usePositionFixed;
         if (screenX && screenY && !s.disabled)
         {
          s.init();
          s.active = true;
         }
        };
        function doStart() { s.start(true); }
        if (document.addEventListener)
        {
         // safari 3.0.4 doesn't do DOMContentLoaded, maybe others - use a fallback to be safe.
         document.addEventListener('DOMContentLoaded',doStart,false);
         window.addEventListener('load',doStart,false);
        }
        else addEvent(window,'load',doStart);
       } 
       snowStorm = new SnowStorm();
      //]]>
     </script>
     <!-- FIN CODIGO AÑADIDO PARA AÑADIR COPOS DE NIEVE CAYENDO-->
    
  3. Con eso basta, pero también podemos cambiar algunos aspectos de configuración como el número de copos. Para ello buscamos dentro del nuevo código añadido la siguiente línea:
    this.flakesMax = 150;
  4. Salimos guardando los cambios y ya podemos comprobar el efecto en el blog.
Y eso es todo. Es bastante fácil.


Salu2,
elSant0

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3 comentarios:

rafaourense dijo...

Nuestra maravillosa asturiana, veo que tienes buen gusto en tu seguimiento de blog.
Mola la nieve en estas fechas.
saludos a Rosa.

Anónimo dijo...

No me sirve

elSant0 dijo...

Anónimo(28/11/11)@ ¿Por qué? ¿Obtienes algún error?

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